Assassin, is the new Class Playable on the server. This Class is based on Fist Fighting Skill, it's a powerful elementalist that makes huge combo damages.
Like every class, you can be promoted to Elite Assassin talking with King Tibianus.
Assassin Familiar has only one outfit, Elite Assassin also has only one outfit, both are different. Here you will find a List about Weapons, Spells and equipable items for assassin class.


Weapons
All Assassin weapons are two-handed
NamePictureStatsLoot From
Scarling Guantlet
Atk:13, Def:7 +1. It can only be wielded properly by assassins. Classification: 4 Tier: 0
It weighs 13.00 oz.
Dawnport
Harvester Guantlet
Atk:22, Def:11. It can only be wielded properly by assassins. Classification: 4 Tier: 0
It weighs 22.00 oz.
Dragon / Banshee
Siwa's Razor
Atk:31, Def:16. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 38.00 oz.
Behemoth / Hero
Energy Guantlet
Atk:5 physical + 30 energy, Def:15. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 35.00 oz.
Energy Elemental / Energy Overlord
Flame Guantlet
Atk:5 physical + 30 fire, Def:15. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 35.00 oz.
Dragon Lord / Weeper
Sunblight Guantlet
Atk:40, Def:20. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 40.00 oz.
Frazzlemaw / Ripper Spectre
Earth Guantlet
Atk:5 physical + 30 earth, Def:15. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 35.00 oz.
Earth Elemental / Earth Overlord
Icicle Guantlet
Atk:5 physical + 30 ice, Def:15. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 35.00 oz.
Frost Dragon / Ice Overlord
Astral Razor
Atk:40, Def:20, critical hit chance 3%, critical extra damage +3%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 40.00 oz.
Undead Elite Gladiator
Golden Claw
Atk:44, Def:23 +3, critical hit chance 10%, critical extra damage +4%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
Retching Horror
Sinister Crusher
Atk:46, Def:20. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 41.50 oz.
Guzzlemaw
Crow's Claw
Atk:50, Def:25 +1, fist fighting +2, critical hit chance 10%, critical extra damage +5%, damage reflection +5. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
The Baron From Below
Claws of the Bloody Crow
Atk:53, Def:26 +1, fist fighting +3, critical hit chance 10%, critical extra damage +7%, damage reflection +10. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
The Duke of The Depths
Maelstrom Guantlet
Atk:8 physical + 45 energy, Def:27, fist fighting +2, critical hit chance 7%, critical extra damage +5%, protection fire +4%, holy +4%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
The Count of the Core
Claw of Hodus
Atk:8 physical + 45 death, Def:27, fist fighting +2, critical hit chance 7%, critical extra damage +5%, protection ice +4%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
Abyssador
Sky Guantlet
Atk:8 physical + 45 ice, Def:24, fist fighting +2, critical hit chance 7%, critical extra damage +5%, protection energy +4%, death +4%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
Alptramun
Furious Dragon Guantlet
Atk:8 physical + 45 fire, Def:24, fist fighting +2, critical hit chance 7%, critical extra damage +5%, protection all +3%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 43.50 oz.
The Fear Feaster
Shinobi Guantlet
Atk:49, Def:26 +2, fist fighting +3. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 64.00 oz.
The Nightmare Beast
Fujitsu Fine Guantlet
Atk:51, Def:28, fist fighting +4. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
Omrafir
Royal Guantlet
Atk:54, Def:28, fist fighting +5, critical hit chance 5%, critical extra damage +5%, protection all +3%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 63.00 oz.
Prince Drazzak
Valkhal Glove
Atk:56, Def:29, fist fighting +5, critical hit chance 10%, critical extra damage +8%, damage reflection +15, protection fire +6%, death +6%. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 66.00 oz.
Gaz'haragoth
Mystical Wrist
Atk:39 physical + 30 earth, Def:25, fist fighting +5, critical hit chance 10%, critical extra damage +8%, damage reflection +20. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 71.50 oz.
King Zelos
Soul Glove
Atk:65, Def:32, fist fighting +6, critical hit chance 5%, critical extra damage +5%, energy magic level +3, earth magic level +3, fire magic level +3, healing magic level +3, ice magic level +3, holy magic level +3. It can only be wielded properly by assassins. Imbuements: (Empty Slot, Empty Slot, Empty Slot).
Classification: 4 Tier: 0
It weighs 85.00 oz.
Soul Chest
Sanguine Glove
Atk:72, Def:33, fist fighting +6, critical hit chance 10%, critical extra damage +5%, earth magic level +3, fire magic level +3. It can only be wielded properly by assassins of level 600 or higher. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0
It weighs 75.00 oz.
Bakragore
Grand Sanguine Glove
Atk:75, Def:34, fist fighting +6, critical hit chance 12%, critical extra damage +5%, earth magic level +4, fire magic level +4. It can only be wielded properly by assassins of level 600 or higher. Imbuements: (Empty Slot, Empty Slot, Empty Slot). Classification: 4 Tier: 0
It weighs 81.00 oz.
Bakragore (essence)

Here you can see the list of available spells for the new Assassin Class.

Spells
NameGroupTypeExp Lvl ManaTypeMore
Exura FiniHealingInstant110Healing Spell-
ExivaSupportInstant820Find Person-
Utevo LuxSupportInstant820Light-
Exani TeraSupportInstant920Magic Rope-
Exana PoxSupportInstant1030Cure Poison-
Exani HurSupportInstant1250Levitate-
Utevo Gran LuxSupportInstant1360Light-
ExelerisSupportInstant1450Haste-
ArcaneSupportInstant2080Healing-
Exiva Moe ResSupportInstant2520Find Fiend-
Exana VisSupportInstant2230Cure Energy-
Exana FlamSupportInstant3030Cure Fire-
Utito mas sioSupportInstant3260Train Party-
RagexAttackInstant35115Holy4s / Skill Fist Fighting
Exana KorSupportInstant4530Remove Bleeding-
SnakerAttackInstant55115Multi Element4s / Skill Fist Fighting
Utito ExelerisSupportInstant60290-Increase Fist Fighting Percent
BurrowAttackInstant6030Death3s / Skill Fist Fighting
Exana MortSupportInstant8040Cure Curse-
Exura Gran IcoSupportInstant80200Intense Would Cleansing-
ElementAttackInstant100275Multi Element6s / Skill Fist Fighting
Utura GranSupportInstant100165Intense Recovery-
Utevo Gran Res AkFamiliarInstant2001000FamiliarClass:Assassin
AwakeningAttackInstant250500Multi Element40s / Skill Fist Fighting


Here you find all the equipments that Assassin Class can wear and give Fist Fighting Skill, there is many others but not increasing this skill.

Spells
PictureInfo
You see sanguine legs (Arm:12, sword fighting +4, axe fighting +4, club fighting +4, protection physical +8%, death +6%). It can only be wielded properly by knights and assassins of level 600 or higher. It weighs 38.00 oz.
You see stitched mutant hide legs (Arm:9, sword fighting +2, fist fighting +2, axe fighting +2, club fighting +2, protection physical +5%, earth +5%). It can only be wielded properly by knights and assassins of level 270 or higher.
It weighs 34.00 oz.
You see an antler-horn helmet (Arm:9, sword fighting +1, axe fighting +1, fist fighting +1, club fighting +1, protection physical +3%, ice +7%). Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0. It can only be wielded properly by knights and assassins of level 250 or higher.
It weighs 22.00 oz.
You see a charged spiritthorn ring (Arm:2, sword fighting +3, fist fighting +3, club fighting +3, axe fighting +3, protection physical +8%, fire +4%, earth +4%, energy +4%, ice +4%) that is brand-new.
It can only be wielded properly by knights and assassins of level 400 or higher.
It weighs 0.95 oz.
You see frostflower boots (Arm:3, protection physical +5%, ice +5%).
Imbuements: (Empty Slot).
It can only be wielded properly by knights and assassins of level 270 or higher.
It weighs 11.00 oz.
You see a spiritthorn helmet (Arm:12, sword fighting +3, fist fighting +3, axe fighting +3, club fighting +3, 13 damage reflection, protection physical +6%, energy +10%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0.
It can only be wielded properly by knights and assassins of level 400 or higher.
It weighs 44.00 oz.
You see a spiritthorn armor (Arm:20, sword fighting +4, fist fighting +4, axe fighting +4, club fighting +4, 19 damage reflection, protection physical +13%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0.
It can only be wielded properly by knights and assassins of level 400 or higher.
It weighs 160.00 oz.
You see an eldritch cuirass (Arm:16, protection physical +10%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0.
It can only be wielded properly by knights and assassins of level 250 or higher.
It weighs 110.00 oz.
You see a pair of soulwalkers (Arm:4, sword fighting +1, fist fighting +1, club fighting +1, axe fighting +1, speed +15, protection physical +7%, fire +5%).
Imbuements: (Empty Slot).
It can only be wielded properly by knights and assassins of level 400 or higher.
It weighs 13.00 oz.
You see a lion plate (Arm:17, sword fighting +3, club fighting +3, axe fighting +3, protection physical +6%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0.
It can only be wielded properly by knights and assassins of level 270 or higher.
It weighs 150.00 oz.
You see a werewolf helmet (Arm:9, speed +15).
It can only be wielded properly by players of level 100 or higher.
It weighs 25.00 oz.
You see a collar of red plasma (sword fighting +4, club fighting +4, fist fighting +4, axe fighting +4, protection physical +5%) that is brand-new.
It can only be wielded properly by knights and assassins of level 150 or higher.
It weighs 5.00 oz.
You see a ring of red plasma (sword fighting +3, fist fighting +3, club fighting +3, axe fighting +3, protection physical +3%) that is brand-new.
It can only be wielded properly by knights and assassins of level 100 or higher.
It weighs 0.90 oz.
You see falcon greaves (Arm:10, distance fighting +3, sword fighting +3, fist fighting +3, club fighting +3, axe fighting +3, protection physical +7%, ice +7%).
It can only be wielded properly by knights, assassins and paladins of level 300 or higher.
It weighs 36.00 oz.
You see a cobra hood (Arm:9, sword fighting +1, club fighting +1, fist fighting +1, axe fighting +1, protection physical +5%).
Imbuements: (Empty Slot, Empty Slot).
Classification: 4 Tier: 0.
It can only be wielded properly by knights and assassins of level 270 or higher.
It weighs 27.00 oz.
You see a terra helmet (Arm:9, sword fighting +2, fist fighting +2, club fighting +2, axe fighting +2, protection physical +5%, earth +5%).
Imbuements: (Empty Slot).
Classification: 3 Tier: 0.
It can only be wielded properly by knights and assassins of level 230 or higher.
It weighs 31.00 oz.
You see fabulous legs (Arm:9, distance fighting +2, fist fighting +2, sword fighting +2, axe fighting +2, club fighting +2, protection physical +4%, fire +2%).
It can only be wielded properly by knights, assassins and paladins of level 225 or higher.
It weighs 55.00 oz.
You see a turtle amulet.
It can only be wielded properly by knights and assassins of level 200 or higher.
It weighs 4.80 oz.
You see a thunderheart cuirass (Arm:18, sword fighting +4, fist fighting +4, protection energy +8%, earth -8%).
Classification: 2 Tier: 0.
It can only be wielded properly by knights and assassins of level 200 or higher.
It weighs 145.00 oz.
You see an earthheart cuirass (Arm:18, sword fighting +4, fist fighting +4, protection earth +8%, fire -8%).
Classification: 2 Tier: 0.
It can only be wielded properly by knights and assassins of level 200 or higher.
It weighs 145.00 oz.
You see a fireheart cuirass (Arm:18, sword fighting +4, fist fighting +4, protection fire +8%, ice -8%).
Classification: 2 Tier: 0.
It can only be wielded properly by knights and assassins of level 200 or higher.
It weighs 145.00 oz.
You see a frostheart cuirass (Arm:18, sword fighting +4, fist fighting +4, protection ice +8%, energy -8%).
Classification: 2 Tier: 0.
It can only be wielded properly by knights and assassins of level 200 or higher.
It weighs 145.00 oz.


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